Wednesday, August 26, 2026

Why do we need a contribution accounting system?

First published on 3 January 2014 and last modified on 26 August 2026
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NOTE: Before 2017 Sensorica used the expression ''value accounting system''. The current expression in use is ''contribution accounting system''. See more on the OVN wiki. The origin of this modification is a redefinition of value, inspired by Tibi's essay ''Scale of social structures''.
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With the advent of the Internet and the development of new digital technologies, the economy is following a trend of decentralized globalization. The most innovative environments are open source communities, while peer production is on the rise. That is the crowd that innovates and produces. But the crowd is organized in loose networks, it is geographically dispersed, and contributions to projects follow a long tail distribution. What are the possible reward mechanisms in this new economy?

Our thesis is that in order to reward everyone who participates in p2p economic activity, and thus to incentivise contributions and make participation sustainable for everyone, we need to do contribution accounting: record everyone's contribution, evaluate these contributions, and calculate every participant's fair share. A method for redistribution of benefits can be established on top of this contribution accounting. If this method is transparently exposed at the beginning of the economic process, it then constitutes a contract among participants, and it allows them to estimate their rewards in relation to their efforts. We call this the contribution accounting system (CAS).

For the rest of this article we will try to explain why a CAS is needed in a more decentralized economy, and unavoidable in a global p2p economy.

Contribution accounting and exchanges 


First, we need to make a distinction between a contribution accounting system and an exchange system.

Suppose that we have 3 individuals picking cherries using one basket. The CAS keeps track of how many cherries everyone puts in the basket, so that when they sell the basket at the market they can decide to redistribute the revenue based on everyone's contribution. It describes how contributions from multiple individuals amalgamate into a product (the basket of cherries), during a co-production processes (picking cherries).

Once a product is created, i.e. once the basket is full and ready to go to market, it can be exchanged, using an exchange system that can be of various types: barter, currency-mediated transaction, etc.

The CAS is not a currency, nor a barter system. It doesn't refer to an exchange between our 3 individuals who are picking the cherries, nor between them and another entity, company (hey are not getting paid a salary in exchange of their work). They are collaborating, they all add cherries into the same basket, which is their product to be. The exchange might occur at a later time, after their basket is full and ready to go to the market. Meanwhile, they all share the risk of having their cherries being eaten by birds, or of not getting a good price for their basket.

Production processes

A production process that requires more than one individual can be based on one of the following arrangements, or on a combination of them:
  • stigmergic coordination -  Participants don't have aligned goals, don't maintain a relationship other than being contributors to the same process. Ex. this is how Wikipedia is built. 
  • cooperation - The goals of participants are not necessarily aligned. Ex. in a corporation employees and business owners usually have divergent interests and goals. 
  • collaboration - Requires a large degree of alignment in goals. Ex. a group of individuals climbing a mountain together
The traditional capitalist economy is mostly about cooperation, which doesn't require an tight alignment of interests and goals. Production is sustained through an exchange process, where workers exchange the time they spend on different tasks against wages. The exchange process transfers risk from workers to the owners of capital, but at the same time, the workers are stripped of their rights to the output of their labor. Workers cooperate (despite some inconveniences and misalignment in interests and goals) with the owners of capital in production processes because there exists an economic dependency between the two groups. Workers need money, which are by far the predominant means to acquire basic necessities. On the other side, the owners of capital need labor to generate more wealth. This economic dependency is not symmetrical and makes the system prone to abuse, which explains the existence (and necessity) of unions to counterbalance the tendency for exploitation. 

In peer production we have a blend of the 3 arrangements mentioned above, with stigmergic collaboration being very present. In general, no one works for anyone else. Everyone involved is a peer, an affiliate of a peer production network. The p2p culture prescribes that the output of a collaborative and participatory process should not be owned or controlled by anyone in particular, but shared among participants in a fair way. Immaterial artifacts that are produced in such way (such as software or hardware designs) are usually released as commons (they are openly shared, under open source licenses). Material goods can be exchanged on the market, and the revenue generated is shared among all the participants. Service-based models also exist, where services are exchanged on the market against some form of payment, which is redistributed to everyone involved in providing the service. A good example of service-bases p2p model is the Bitcoin network. If we focus only on the mining aspect, minors form a open network of peer participants, they collectively maintain the hardware infrastructure of the entire network. Minors are rewarded in proportion to the computing power that they provide to the network. 

The normal and the long tail modes of production


In the traditional capitalist economy wages should be regulated by the free labor market, if we make abstraction of all sorts of mechanisms through which this market can be biased (labor unions and governmental intervention included). The market is responsible for the difference in salary between an engineer and a clerk. The notion of job implies that a salary is determined and agreed upon before the employee starts working (with the possibility modify the salary based on performance). Since the amount of $ per hours of work is pre-established, the capital owner needs to make sure that the employee produces enough during the work hours. Therefore, a new role is needed within the organization to guarantee this, the beloved project manager. Traditional organizations spend a lot of energy doing time management, because usually the interest of the worker is not perfectly aligned with the interest of the capital owner (see cooperative production above). Traditional firms operate on the normal mode of production (from the ''normal curve'' or ''bell curve''), where the number of workers is minimized, and the majority of employees in a category of roles produce almost the same amount. Very few workers produce less than the norm, because they are eliminated (i.e. fired). Very few produce more, because there are no incentives to do so, the association with the mission of the traditional enterprise is weak, the sense of belonging is usually low (usually fabricated by the HR department), the sense of ownership is almost absent, etc.


The situation is very different in a peer production environment, which is open to participation, is decentralized in terms of allocation of resources, and uses a horizontal governance system. In peer production, we see a log tail distribution of contributions, which means that a very large number of individuals are involved in production, only a very small percentage of those contribute a lot, the great majority of them contribute very little, and most of the production is done by those who make small contributions. A prearrangement on revenue is impossible in this context. First, because the production process is very dynamic and relations of production cannot be contract-based. Second, the process involves a great number of individuals that are distributed all over the planet, therefore it is impossible to do time management. Moreover, no one can force anyone else to work more. In this mode of production we need to evaluate rewards after the fact, based on deliverables or based on the type of activity and its potential to increase the probability of production of valuable products. A system is needed to account for everyone's contribution, to evaluate these contributions and turn them into rewards.We call this an access to benefits algorithm. In some sense, the access to benefits algorithm is a distributed solution to time management, which can be applied to large scale and very dynamic peer production processes. It embodies positive and negative incentives, and can contain parameters to influence individual participation and quality of contributions, it can regulate behavior, it gamifies production. For example, a reputation system can be tied to the access to benefits algorithm: a higher reputation results in a higher reward, all other things being equal, and vice versa. Moreover, it can also contain parameters to incentivise periodic and frequent contributions, and to prioritize important processes. 

Contribution accounting and network resource planning

The long tail mode of production needs a contribution accounting system in order to allow fair redistribution of rewards. It allows participants to record contributions of various types and it uses an access to benefits algorithm to turn them into benefits. But this is only the first part of the story.

In the OVN model contributions are attributed to the creation of resources, which can be documents, designs, parts or full prototypes, etc. (some contributions go into infrastructure of community development and they lack clear resource or deliverables). From the resource level, contributions aggregate at the project level. A project is an open venture, or a business unit. It is the smallest unit within the OVN that can generate all sorts of benefits, including revenue.

The fact that contributions can be attributed directly to resources (not projects) is very important for commons-based peer production (CBPP), which builds on open source. On Github, pieces of open source software (OSS) can be picked up by someone and remixed into something else. Open source hardware (OSHW) development follows the same path, i.e. designs (mechanical, electronic, optical) are forked and remixed. This ability to fork and remix parts of more complex systems makes open source development a very efficient process. This explains why modularity and interoperability are very important properties of OSS and OSHW. If rewards are envisioned for the work done, CBPP needs to find a way to account for contributions at the resource level and to track the way resources are put together in different contexts (projects are considered contexts). If contributions are only recorded at the project level, projects become silos of economic activity with a reduced possibility of benefits flows between them.

Taking into consideration the structure of OSS development, the solution to the benefit/reward redistribution problem is to attach some information to individual resources created that allows their reevaluation later, when they get remixed and integrated into larger systems, in other contexts. The metrics of evaluation can vary depending on the context. This is the role of the network resource planning system NRP, which allows benefits/rewards to propagate upwards through value streams and the creation of a single resource can generate rewards from many different sources (many projects), depending on how many successful projects are using it.

This goes even further, because this same NRP also provides a growth mechanism for CBPP networks. To illustrate this, imagine that members of a CBPP community decide to attribute equity to resources that are created by other communities. (Example: Sensorica decides to integrate a piece of open source hardware developed by another OSHW community). First, why would Sensorica affiliates decide to diminish their revenue by giving equity to other groups when they can just copy the open source design? The economic rationale is to reduce efforts required to internalize new capacity (new knowledge and know how around that piece of open hardware) and to increase the speed of execution (a first to market advantage). CBPP networks grow by affiliation. By offering equity to other CBPP communities they are essentially building bridges to innovate faster and improve production processes. This is the higher-level structure of networks-of-networks (see the NOICE project)

We believe that in order to sustain the CBPP we need to create infrastructure that allows attribution of value-related properties to individual resources, to allow reevaluation of these individual resources in context, and to facilitate the formation of networks-of-networks that preserve the individuality of every community part of it, but at the same time brings them together on the same economic platform.

Contribution accounting in transition models

As the economy transitions to a networked state, existing organizations are trying to adapt. We already see traditional corporations going from in-house R&D, to outsourcing R&D and more recently to crowdsourcing R&D. This movement is forced by the need to innovate fast, and by the fact that open source lowers the price to a point where traditional high-tech corporations can be put out of business. Crowdsourcing R&D means utilizing all sorts of schemes to attract the participation of the crowd into innovation processes that are sponsored by these corporations. In early crowdsourcing practices corporations tried to control the innovation by signing non-disclosure agreements with the participants. Crowdsourcing platforms were created to match corporate projects with skilled individuals. The practice was competitive, i.e. the company would chose a winner among different proposals, and usually the winner was rewarded with money. This practice gradually became more open, since the first iteration of crowdsourcing platforms were not very successful in attracting highly skilled individuals. In order to attract innovation, in order to grow open innovation communities around them, corporations need to think seriously about the reward mechanisms they put in place. It is not so difficult to understand why the early crowdfunding platforms were not very good attractors. I would not compete in a call by a company to design something for a few bucks, with a good probability of losing the race, knowing that the company will monopolize the work and probably make a lot of profits on it. The trend is to go from closed crowdsourcing to truly open source innovation, which must be accompanied by a broadening of the reward system. Since companies are going to deal with the crowd more and more, they need a contribution accounting system to account for contributions. See this presentation by Sensorica making the distinction between competitive crowdsourcing and collaborative crowdsourcing.  

In parallel to the adaptation of traditional companies we also see the creation of hybrid organizations and models. For example, in the realm or hardware, we have the emergence of ecosystems like Arduino and 3D Robotics/DIY Drones. They are composed of a traditional for-profit organization surrounded by an open source community. This post describes the situation. The difference here is that in most cases the open source community pre-existed the traditional for-profit, the later being created to manufacture and to distribute the products that are based on the innovation created by the open community. These hybrid models, the ones that are sustainable and successful, maintain an precarious equilibrium between the profit motive that can arise within the centralized traditional organization the open and sharing culture within the open innovation community. In some cases, this equilibrium is not maintained and the synergy between the two entities disappears, destroying the ecosystem. This was the case of Makerbot and the RepRap community, well captured in the Netflix documentary Print the Legend



 AllOfUs
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NOTE to the authors: this text is also published on the P2PF Wiki. Modifications done here must be also done there. 

Tuesday, August 25, 2026

From Trade Wars to Cosmo-Localism: What Kind of Globalization Do We Want?

The Canada-U.S. trade dispute reveals a deeper problem in the architecture of the global economy.

On August 21, 2026, Canada-U.S. trade negotiations collapsed after weeks of increasingly urgent discussions. Shortly after midnight on August 22, the United States imposed new 50% tariffs on approximately US$20 billion of Canadian imports. Canada suspended the talks, recalled its negotiating team, and announced dollar-for-dollar retaliation beginning September 8.

The immediate dispute concerns vehicles, metals, tariffs, deadlines, and conflicting accounts of who changed the terms at the last moment. Reuters reported that the proposed framework had included reductions in U.S. tariffs on Canadian-built vehicles and metals. CBC reported Canadian objections to last-minute U.S. changes, while U.S. officials accused Canada of shifting its position. Associated Press and The Guardian described the affected goods as spanning agricultural products, steel, aluminum, appliances, electronics, pulp and paper, clothing, furniture, cosmetics, cement, wine, cameras, and sporting goods.

But if we stay at the level of tariffs and negotiating tactics, we miss the larger lesson. This episode is not only about Canada and the United States. It is a window into a deeper property of modern globalization: economic interdependence can produce cooperation, but it can also produce coercion.

That gives us an opportunity to ask a more fundamental question:

What kind of global economy makes interdependence a source of mutual capability rather than a source of geopolitical leverage?

There is an alternative emerging from cosmo-localism, the world of peer production, commons, open source, distributed manufacturing. It does not propose abolishing markets or states. Rather, it suggests that markets, states, and commons can coexist while playing different roles. The proposition is simple but far-reaching:

Globalize knowledge, designs, protocols, and cooperation. Localize material production where appropriate. Build economic relationships that do not depend entirely on market exchange.

That could produce a very different kind of globalization.

Sources: CBC, Associated Press, Reuters, The Guardian, Politico

Tuesday, February 3, 2026

Seeing the Invisible: The Walk for Peace as a Peer-to-Peer Pattern You’re Already Living

Most of us think we can recognize a movement when we see one: banners, speeches, an organization, a membership list, a leader with a microphone. That’s the old template. 

But an increasing share of real-world coordination no longer looks like that.

It looks like this: A link to a live map. A comment that says “they’re arriving tomorrow.” A stranger offering food, a floor to sleep on, a ride to the next stop. A local person who becomes a temporary connector. A swarm of attention that appears, helps, and dissolves, then reappears in the next town.

Many people get pulled into these open, collaborative activities without realizing what they are participating in. Not because they’re naive. Because they don’t yet have the language for the pattern.

This post is an attempt to give you that language, using one striking example: the Walk for Peace.

Thursday, January 1, 2026

From Rivalry to Commons: Rethinking the Creator Economy

Over the last few years, social media has become the beating heart of the new media ecosystem. Voices like Joe Rogan, Candace Owens, Tucker Carlson, Glen Greenwald and Jimmy Dore represent a shift away from corporate journalism toward independent, personality-driven media.

But that same freedom has created a problem.
We now live in an environment where conflict isn’t a bug, it’s a business model.

The Problem: When Rivalry Becomes a Strategy

The decentralized media world looks, on the surface, like a vibrant marketplace of ideas. But underneath, it’s driven by algorithms and monetization systems that reward outrage and rivalry.

Wednesday, December 31, 2025

Beyond the Lightning Rod: How to Build Resilient P2P Investigative Commons

In our previous post, we discussed the "category error" being made by critics of Candace Owens. By judging her as a traditional journalist or a rogue investigator, they miss the reality: she is a node in an emerging, decentralized search for truth. But being a "hub" is dangerous when the system around you is still built on old-world, centralized architecture. To Candace, and to the thousands of you contributing your time, analysis, and tips to the Charlie Kirk investigation: it is time to move from being a target to being a protocol.

From Traditional Narratives to P2P Investigation

The investigation into the assassination of Charlie Kirk has reached a critical juncture. On one side is the "official" narrative, a centralized, linear story broadcast by institutions like the FBI and reinforced by mainstream outlets. On the other is a massive, messy, and passionate citizen-led inquiry.

Candace, you have become the "lightning rod" for this movement. When you challenge the narrative around Tyler Robinson or the "Hamptons intervention," the establishment responds by attacking you. They call you a "conspiracy theorist," they pressure your peers, and they try to cut off your platform.

This is the Napster Problem. Napster was a centralized directory; when the industry wanted to stop music sharing, they just sued the company into oblivion. But music sharing didn't die—it became BitTorrent. BitTorrent has no center, no boss, and no single point of failure. It is a protocol, not a platform. Let's turn this citizen investigation into the BitTorrent of truth-seeking.

Tuesday, December 30, 2025

The Category Error: Understanding Candace Owens as a P2P Investigative Node

In the wake of Charlie Kirk’s tragic assassination, the media landscape has been flooded with a specific type of criticism directed at Candace Owens. Critics from both the mainstream and the conservative establishment frame her as an "irresponsible journalist" or a "reckless conspiracy theorist." Even Erika Kirk, in a moment of profound grief, simply said "Stop."

But these criticisms share a fundamental flaw: they are based on a category error. They judge Candace by the standards of traditional, centralized institutions, journalism and law enforcement, while she is actually operating as something entirely different: a facilitator and node in a decentralized, peer-to-peer (P2P) investigation.

To understand what Candace is doing and why it matters, we must look at her practice through the lens of decentralized processes rather than the legacy "broadcast" model. The following is the report of our analysis, following the methodology described in the last section. 

Friday, November 14, 2025

Rethinking Agency: Toward an Organizational View of the Economy

For more than a century, economics has been built on the idea that individuals are the central actors in economic life. This conviction, deeply embedded in both classical and neoclassical thought, asserts that people possess preferences, make autonomous choices, respond rationally to incentives, and collectively generate the emergent order we call “the market.” At its core, this worldview imagines an economy composed of countless individuals whose interactions, mediated by price signals, produce efficient outcomes.

Yet the contours of the contemporary economy no longer resemble this portrait. Across the past century, organizations, corporations, bureaucracies, financial institutions, state agencies, have grown in scale and complexity to a degree unimaginable to earlier generations. These entities command vast resources, operate at speeds and scales far beyond human cognition, and exhibit continuity that outlives any individual member. Their operations shape, influence, and increasingly determine the environment in which humans make decisions. It is no longer clear that the individual, as traditionally conceived, remains the primary agent in the economic landscape.

This paper proposes a simple but radical question: what if we have been looking at the economy from the wrong perspective? What if the true adaptive agents in modern economic systems are not individuals, but organizations?

Sunday, November 2, 2025

The Quiet Erosion of the State’s Hidden Power

For centuries, the modern state has rested on a silent foundation: its monopoly over truth. Not in the philosophical sense, but in the practical one, the power to decide what counts as real in the social and economic world. A property deed, a birth certificate, a contract, a marriage, all of these exist because a state-backed notary, registry, or court says so. Behind every official stamp lies an invisible asymmetry: the state sees, records, and validates, while citizens merely comply. This asymmetry has been the cornerstone of administrative power, legal order, and fiscal control. 

But this quiet architecture of trust is now under attack. Blockchain technology, with its immutable ledgers and cryptographic certainty, is displacing the institutional foundations on which the state’s authority rests. It replaces public faith with mathematical proof, and in doing so, tears out the epistemic roots of bureaucratic power. A notary’s seal no longer defines authenticity, a hash and timestamp can do it better, faster, and without appeal to any sovereign. The state’s monopoly over what is legally “true” begins to evaporate in a cloud of code.

Thursday, March 10, 2022

Multitude Manifesto - Part 1

Things are changing fast. We are rewriting the Multitude Manifesto. You are invited to contribute. Start by commenting below. - last modified on Mar. 30 2011
  
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Dear humans, 





We are at a crossroads.

Our society is evolving and if everything else maintains its course, we'll take a turn towards more freedom or we slide into tyranny. The chances seem to be stacked in our favor, the multitude, but we still need to do our best to escape tyranny. History is part destiny, part luck and in part man made.

Civilizations go in cycles. When development is not interrupted by exogenous causes, setting aside the possibility of a cataclysmic event, civilizations take shape, consolidate their structures and grow, get corrupted from within and collapse. We are at the latest stage.

We are witnessing the greatest socioeconomic transition in human history, set in motion by a new potential. On the one hand, this potential is actualized by us, the multitude, to build a p2p society. On the other hand, those in positions of power use this new potential to build a dystopian technocratic society. The left-right dichotomy of the past has been flipped sideways into a top-down antagonism, understood as a struggle between those who seek freedom through decentralization and those who seek domination through centralized control.

Tuesday, March 1, 2022

What is p2p music?

The open culture rewires our society. p2p practices have been applied to all spheres of human activity, but our relation to music is still a one-way affair: a musician writes a song and you consume it passively.

By design, p2p processes allow many-to-many interactions. They brake the asymmetry between producers and consumers that we find in capitalism and socialism. In other words, anyone can engage in co-creation and the fruits of collaboration are not distributed as products but rather disseminated as commons. 

So what is p2p music? It must be open (not canned as a finished product) and participatory (allowing anyone to add to a musical experience).

If p2p music is not created to be distributed as a product, how can it  sustain those who engage in its creation and dissemination?

The video below explores these questions and more... Feel free to engage in this reflection by commenting below or directly on the video, on YouTube.




By AllOfUs
By Tibi

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